Website powered by

Critical Shift — Cutscene Illustrations pt.3

The final batch of cutscene work for Critical Shift by Rhinotales studio (Kazakhstan).
Over the course of production we created more than 40 cutscenes, some containing 30–40 frames each - a massive undertaking for a small indie team. It was exhausting, but the goal was clear: put story first.
We wanted every key character to feel memorable, every plot twist to hit like turning a page in a comic or watching the next episode of a series you can't put down - all woven between tactical combat and scrappy weapon crafting from salvaged parts.
This final selection leans into the quieter moments alongside the action - tense briefings, hard decisions, and the weight carried by people who've seen too much.
Thanks to Rhinotales and Alexander Pavlenko for an unforgettable project. Kazakhstan, you're amazing.